openscenegraph
osg::DispatchCompute Class Reference

#include <DispatchCompute>

Inheritance diagram for osg::DispatchCompute:
osg::Drawable osg::Node osg::Object osg::Referenced

Public Member Functions

 DispatchCompute (GLint numGroupsX=0, GLint numGroupsY=0, GLint numGroupsZ=0)
 DispatchCompute (const DispatchCompute &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Node (osg, DispatchCompute)
virtual void compileGLObjects (RenderInfo &) const
virtual VertexArrayState * createVertexArrayStateImplememtation (RenderInfo &) const
virtual void drawImplementation (RenderInfo &renderInfo) const
void setComputeGroups (GLint numGroupsX, GLint numGroupsY, GLint numGroupsZ)
void getComputeGroups (GLint &numGroupsX, GLint &numGroupsY, GLint &numGroupsZ) const
Public Member Functions inherited from osg::Drawable
 Drawable ()
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Node (osg, Drawable)
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual void computeDataVariance ()
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setInitialBound (const osg::BoundingBox &bbox)
const BoundingBox & getInitialBound () const
const BoundingSphere & getBound () const
const BoundingBox & getBoundingBox () const
virtual BoundingSphere computeBound () const
virtual BoundingBox computeBoundingBox () const
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
ComputeBoundingBoxCallback * getComputeBoundingBoxCallback ()
const ComputeBoundingBoxCallback * getComputeBoundingBoxCallback () const
virtual void setShape (Shape *shape)
template<class T>
void setShape (const ref_ptr< T > &shape)
Shape * getShape ()
const Shape * getShape () const
void setSupportsDisplayList (bool flag)
bool getSupportsDisplayList () const
void setUseDisplayList (bool flag)
bool getUseDisplayList () const
GLuint & getDisplayList (unsigned int contextID) const
virtual void setUseVertexBufferObjects (bool flag)
bool getUseVertexBufferObjects () const
void setUseVertexArrayObject (bool flag)
bool getUseVertexArrayObject () const
virtual void dirtyGLObjects ()
virtual unsigned int getGLObjectSizeHint () const
void draw (RenderInfo &renderInfo) const
void drawInner (RenderInfo &renderInfo) const
void setCreateVertexArrayStateCallback (CreateVertexArrayStateCallback *cb)
CreateVertexArrayStateCallback * getCreateVertexArrayStateCallback ()
const CreateVertexArrayStateCallback * getCreateVertexArrayStateCallback () const
VertexArrayState * createVertexArrayState (RenderInfo &renderInfo) const
virtual VertexArrayState * createVertexArrayStateImplementation (RenderInfo &renderInfo) const
void setVertexArrayStateList (VertexArrayStateList &vasl)
VertexArrayStateList & getVertexArrayStateList ()
const VertexArrayStateList & getVertexArrayStateList () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (State *state=0) const
virtual void setDrawCallback (DrawCallback *dc)
DrawCallback * getDrawCallback ()
const DrawCallback * getDrawCallback () const
virtual bool supports (const AttributeFunctor &) const
virtual void accept (AttributeFunctor &)
virtual bool supports (const ConstAttributeFunctor &) const
virtual void accept (ConstAttributeFunctor &) const
virtual bool supports (const PrimitiveFunctor &) const
virtual void accept (PrimitiveFunctor &) const
virtual bool supports (const PrimitiveIndexFunctor &) const
virtual void accept (PrimitiveIndexFunctor &) const
Public Member Functions inherited from osg::Node
 Node ()
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const
virtual Object * clone (const CopyOp &copyop) const
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual Node * asNode ()
virtual const Node * asNode () const
virtual Geometry * asGeometry ()
virtual const Geometry * asGeometry () const
virtual Group * asGroup ()
virtual const Group * asGroup () const
virtual Transform * asTransform ()
virtual const Transform * asTransform () const
virtual Switch * asSwitch ()
virtual const Switch * asSwitch () const
virtual Geode * asGeode ()
virtual const Geode * asGeode () const
virtual osgTerrain::Terrain * asTerrain ()
virtual const osgTerrain::Terrain * asTerrain () const
virtual void accept (NodeVisitor &nv)
virtual void ascend (NodeVisitor &nv)
virtual void traverse (NodeVisitor &)
const ParentList & getParents () const
ParentList getParents ()
Group * getParent (unsigned int i)
const Group * getParent (unsigned int i) const
unsigned int getNumParents () const
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setUpdateCallback (Callback *nc)
template<class T>
void setUpdateCallback (const ref_ptr< T > &nc)
Callback * getUpdateCallback ()
const Callback * getUpdateCallback () const
void addUpdateCallback (Callback *nc)
template<class T>
void addUpdateCallback (const ref_ptr< T > &nc)
void removeUpdateCallback (Callback *nc)
template<class T>
void removeUpdateCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setEventCallback (Callback *nc)
template<class T>
void setEventCallback (const ref_ptr< T > &nc)
Callback * getEventCallback ()
const Callback * getEventCallback () const
void addEventCallback (Callback *nc)
template<class T>
void addEventCallback (const ref_ptr< T > &nc)
void removeEventCallback (Callback *nc)
template<class T>
void removeEventCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringEventTraversal () const
void setCullCallback (Callback *nc)
template<class T>
void setCullCallback (const ref_ptr< T > &nc)
Callback * getCullCallback ()
const Callback * getCullCallback () const
void addCullCallback (Callback *nc)
template<class T>
void addCullCallback (const ref_ptr< T > &nc)
void removeCullCallback (Callback *nc)
template<class T>
void removeCullCallback (const ref_ptr< T > &nc)
void setCullingActive (bool active)
bool getCullingActive () const
unsigned int getNumChildrenWithCullingDisabled () const
bool isCullingActive () const
unsigned int getNumChildrenWithOccluderNodes () const
bool containsOccluderNodes () const
void setNodeMask (NodeMask nm)
NodeMask getNodeMask () const
void setStateSet (osg::StateSet *stateset)
template<class T>
void setStateSet (const osg::ref_ptr< T > &stateset)
osg::StateSet * getOrCreateStateSet ()
osg::StateSet * getStateSet ()
const osg::StateSet * getStateSet () const
void setDescriptions (const DescriptionList &descriptions)
DescriptionList & getDescriptions ()
const DescriptionList & getDescriptions () const
const std::string & getDescription (unsigned int i) const
std::string & getDescription (unsigned int i)
unsigned int getNumDescriptions () const
void addDescription (const std::string &desc)
void setInitialBound (const osg::BoundingSphere &bsphere)
const BoundingSphere & getInitialBound () const
void dirtyBound ()
const BoundingSphere & getBound () const
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
template<class T>
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
ComputeBoundingSphereCallback * getComputeBoundingSphereCallback ()
const ComputeBoundingSphereCallback * getComputeBoundingSphereCallback () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual NodeVisitor * asNodeVisitor ()
virtual const NodeVisitor * asNodeVisitor () const
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Attributes

GLint _numGroupsX
GLint _numGroupsY
GLint _numGroupsZ
Protected Attributes inherited from osg::Drawable
BoundingBox _initialBoundingBox
ref_ptr< ComputeBoundingBoxCallback > _computeBoundingBoxCallback
BoundingBox _boundingBox
ref_ptr< Shape > _shape
bool _supportsDisplayList
bool _useDisplayList
bool _supportsVertexBufferObjects
bool _useVertexBufferObjects
bool _useVertexArrayObject
GLObjectList _globjList
VertexArrayStateList _vertexArrayStateList
ref_ptr< DrawCallback > _drawCallback
ref_ptr< CreateVertexArrayStateCallback > _createVertexArrayStateCallback
Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
ref_ptr< ComputeBoundingSphereCallback > _computeBoundCallback
BoundingSphere _boundingSphere
bool _boundingSphereComputed
ParentList _parents
ref_ptr< Callback > _updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< Callback > _eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< Callback > _cullCallback
bool _cullingActive
unsigned int _numChildrenWithCullingDisabled
unsigned int _numChildrenWithOccluderNodes
NodeMask _nodeMask
ref_ptr< StateSet > _stateset
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Public Types inherited from osg::Drawable
enum  AttributeTypes {
  VERTICES = 0 , WEIGHTS = 1 , NORMALS = 2 , COLORS = 3 ,
  SECONDARY_COLORS = 4 , FOG_COORDS = 5 , ATTRIBUTE_6 = 6 , ATTRIBUTE_7 = 7 ,
  TEXTURE_COORDS = 8 , TEXTURE_COORDS_0 = TEXTURE_COORDS , TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1 , TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2 ,
  TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3 , TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4 , TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5 , TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6 ,
  TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
}
typedef DrawableUpdateCallback UpdateCallback
typedef DrawableEventCallback EventCallback
typedef DrawableCullCallback CullCallback
typedef unsigned int AttributeType
Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
typedef unsigned int NodeMask
typedef std::vector< std::string > DescriptionList
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Drawable
static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()
Protected Types inherited from osg::Drawable
typedef osg::buffered_value< GLuint > GLObjectList
Protected Member Functions inherited from osg::Drawable
Drawable & operator= (const Drawable &)
virtual ~Drawable ()
void setBound (const BoundingBox &bb) const
Protected Member Functions inherited from osg::Node
virtual ~Node ()
void addParent (osg::Group *parent)
void removeParent (osg::Group *parent)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
void setNumChildrenRequiringEventTraversal (unsigned int num)
void setNumChildrenWithCullingDisabled (unsigned int num)
void setNumChildrenWithOccluderNodes (unsigned int num)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Detailed Description

Wrapper around glDispatchCompute.

Constructor & Destructor Documentation

◆ DispatchCompute() [1/2]

osg::DispatchCompute::DispatchCompute ( GLint numGroupsX = 0,
GLint numGroupsY = 0,
GLint numGroupsZ = 0 )
inline

◆ DispatchCompute() [2/2]

osg::DispatchCompute::DispatchCompute ( const DispatchCompute & ,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )

Member Function Documentation

◆ compileGLObjects()

virtual void osg::DispatchCompute::compileGLObjects ( RenderInfo & renderInfo) const
inlinevirtual

Immediately compile this Drawable into an OpenGL Display List/VertexBufferObjects.

Note
Operation is ignored if _useDisplayList is false or VertexBufferObjects are not used.

Reimplemented from osg::Drawable.

◆ createVertexArrayStateImplememtation()

virtual VertexArrayState * osg::DispatchCompute::createVertexArrayStateImplememtation ( RenderInfo & ) const
inlinevirtual

◆ drawImplementation()

virtual void osg::DispatchCompute::drawImplementation ( RenderInfo & ) const
virtual

drawImplementation(RenderInfo&) is a pure virtual method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable. drawImplementation(RenderInfo&) is called from the draw(RenderInfo&) method, with the draw method handling management of OpenGL display lists, and drawImplementation(RenderInfo&) handling the actual drawing itself. renderInfo : The osg::RenderInfo object that encapsulates the current rendering information including the osg::State OpenGL state for the current graphics context.

Reimplemented from osg::Drawable.

◆ getComputeGroups()

void osg::DispatchCompute::getComputeGroups ( GLint & numGroupsX,
GLint & numGroupsY,
GLint & numGroupsZ ) const
inline

Get compute shader work groups

References _numGroupsX, _numGroupsY, and _numGroupsZ.

◆ META_Node()

osg::DispatchCompute::META_Node ( osg ,
DispatchCompute  )

References DispatchCompute().

◆ setComputeGroups()

void osg::DispatchCompute::setComputeGroups ( GLint numGroupsX,
GLint numGroupsY,
GLint numGroupsZ )
inline

Set compute shader work groups

References _numGroupsX, _numGroupsY, and _numGroupsZ.

Member Data Documentation

◆ _numGroupsX

GLint osg::DispatchCompute::_numGroupsX
protected

◆ _numGroupsY

GLint osg::DispatchCompute::_numGroupsY
protected

◆ _numGroupsZ

GLint osg::DispatchCompute::_numGroupsZ
protected

The documentation for this class was generated from the following file: