openscenegraph
osgSim::ObjectRecordData Class Reference

#include <ObjectRecordData>

Inheritance diagram for osgSim::ObjectRecordData:
osg::Object osg::Referenced

Public Member Functions

 ObjectRecordData ()
 ObjectRecordData (const ObjectRecordData &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgSim, ObjectRecordData)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const =0
virtual Object * clone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual Node * asNode ()
virtual const Node * asNode () const
virtual NodeVisitor * asNodeVisitor ()
virtual const NodeVisitor * asNodeVisitor () const
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Public Attributes

unsigned int _flags
short _relativePriority
unsigned short _transparency
short _effectID1
short _effectID2
short _significance

Static Public Attributes

static const unsigned int DONT_DISPLAY_IN_DAYLIGHT = 0x80000000u >> 0
static const unsigned int DONT_DISPLAY_AT_DUSK = 0x80000000u >> 1
static const unsigned int DONT_DISPLAY_AT_NIGHT = 0x80000000u >> 2
static const unsigned int DONT_ILLUMINATE = 0x80000000u >> 3
static const unsigned int FLAT_SHADED = 0x80000000u >> 4
static const unsigned int GROUPS_SHADOW_OBJECT = 0x80000000u >> 5

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

When the OpenFlight importer encounters an Object record, it stores the data in one of these classes, and attaches the instance of the class as UserData to the corresponding osgLLGroup node.

Constructor & Destructor Documentation

◆ ObjectRecordData() [1/2]

osgSim::ObjectRecordData::ObjectRecordData ( )
inline

◆ ObjectRecordData() [2/2]

osgSim::ObjectRecordData::ObjectRecordData ( const ObjectRecordData & copy,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )
inline

Member Function Documentation

◆ META_Object()

osgSim::ObjectRecordData::META_Object ( osgSim ,
ObjectRecordData  )

References ObjectRecordData().

Member Data Documentation

◆ _effectID1

short osgSim::ObjectRecordData::_effectID1

◆ _effectID2

short osgSim::ObjectRecordData::_effectID2

◆ _flags

unsigned int osgSim::ObjectRecordData::_flags

◆ _relativePriority

short osgSim::ObjectRecordData::_relativePriority

◆ _significance

short osgSim::ObjectRecordData::_significance

◆ _transparency

unsigned short osgSim::ObjectRecordData::_transparency

◆ DONT_DISPLAY_AT_DUSK

const unsigned int osgSim::ObjectRecordData::DONT_DISPLAY_AT_DUSK = 0x80000000u >> 1
static

◆ DONT_DISPLAY_AT_NIGHT

const unsigned int osgSim::ObjectRecordData::DONT_DISPLAY_AT_NIGHT = 0x80000000u >> 2
static

◆ DONT_DISPLAY_IN_DAYLIGHT

const unsigned int osgSim::ObjectRecordData::DONT_DISPLAY_IN_DAYLIGHT = 0x80000000u >> 0
static

◆ DONT_ILLUMINATE

const unsigned int osgSim::ObjectRecordData::DONT_ILLUMINATE = 0x80000000u >> 3
static

◆ FLAT_SHADED

const unsigned int osgSim::ObjectRecordData::FLAT_SHADED = 0x80000000u >> 4
static

◆ GROUPS_SHADOW_OBJECT

const unsigned int osgSim::ObjectRecordData::GROUPS_SHADOW_OBJECT = 0x80000000u >> 5
static

The documentation for this class was generated from the following file: