openscenegraph
osgAnimation::StackedMatrixElement Class Reference

#include <StackedMatrixElement>

Inheritance diagram for osgAnimation::StackedMatrixElement:
osgAnimation::StackedTransformElement osg::Object osg::Referenced

Public Member Functions

 META_Object (osgAnimation, StackedMatrixElement)
 StackedMatrixElement ()
 StackedMatrixElement (const StackedMatrixElement &, const osg::CopyOp &)
 StackedMatrixElement (const std::string &name, const osg::Matrix &matrix)
 StackedMatrixElement (const osg::Matrix &matrix)
void applyToMatrix (osg::Matrix &matrix) const
osg::Matrix getAsMatrix () const
const osg::Matrix & getMatrix () const
void setMatrix (const osg::Matrix &matrix)
bool isIdentity () const
void update (float t=0.0)
virtual Target * getOrCreateTarget ()
virtual Target * getTarget ()
virtual const Target * getTarget () const
Public Member Functions inherited from osgAnimation::StackedTransformElement
 StackedTransformElement ()
 StackedTransformElement (const StackedTransformElement &rhs, const osg::CopyOp &c)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const =0
virtual Object * clone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual Node * asNode ()
virtual const Node * asNode () const
virtual NodeVisitor * asNodeVisitor ()
virtual const NodeVisitor * asNodeVisitor () const
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Attributes

osg::Matrix _matrix
osg::ref_ptr< MatrixTarget > _target
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Constructor & Destructor Documentation

◆ StackedMatrixElement() [1/4]

osgAnimation::StackedMatrixElement::StackedMatrixElement ( )

◆ StackedMatrixElement() [2/4]

osgAnimation::StackedMatrixElement::StackedMatrixElement ( const StackedMatrixElement & ,
const osg::CopyOp &  )

◆ StackedMatrixElement() [3/4]

osgAnimation::StackedMatrixElement::StackedMatrixElement ( const std::string & name,
const osg::Matrix & matrix )

◆ StackedMatrixElement() [4/4]

osgAnimation::StackedMatrixElement::StackedMatrixElement ( const osg::Matrix & matrix)

Member Function Documentation

◆ applyToMatrix()

void osgAnimation::StackedMatrixElement::applyToMatrix ( osg::Matrix & matrix) const
inlinevirtual

◆ getAsMatrix()

osg::Matrix osgAnimation::StackedMatrixElement::getAsMatrix ( ) const
inlinevirtual

◆ getMatrix()

const osg::Matrix & osgAnimation::StackedMatrixElement::getMatrix ( ) const
inline

References _matrix.

◆ getOrCreateTarget()

virtual Target * osgAnimation::StackedMatrixElement::getOrCreateTarget ( )
virtual

◆ getTarget() [1/2]

virtual Target * osgAnimation::StackedMatrixElement::getTarget ( )
inlinevirtual

Reimplemented from osgAnimation::StackedTransformElement.

References _target.

◆ getTarget() [2/2]

virtual const Target * osgAnimation::StackedMatrixElement::getTarget ( ) const
inlinevirtual

Reimplemented from osgAnimation::StackedTransformElement.

References _target.

◆ isIdentity()

bool osgAnimation::StackedMatrixElement::isIdentity ( ) const
inlinevirtual

◆ META_Object()

osgAnimation::StackedMatrixElement::META_Object ( osgAnimation ,
StackedMatrixElement  )

◆ setMatrix()

void osgAnimation::StackedMatrixElement::setMatrix ( const osg::Matrix & matrix)
inline

References _matrix.

◆ update()

void osgAnimation::StackedMatrixElement::update ( float t = 0.0)
virtual

Member Data Documentation

◆ _matrix

osg::Matrix osgAnimation::StackedMatrixElement::_matrix
protected

◆ _target

osg::ref_ptr<MatrixTarget> osgAnimation::StackedMatrixElement::_target
protected

Referenced by getTarget(), and getTarget().


The documentation for this class was generated from the following file: